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Contributing developer in threading and sound functionality.
Principal developer. OpenGL, Cocoa, pthreads and AltiVec/SIMD technologies.
Design and implmentation of application interface to operating system services.
Carbon implmentation of digital rights management services using SafeCast.
Principal developer.
Principal developer.
OpenGL object engine to implement DirectX functionality, user interface in Cocoa and Powerplant, fish animation.
Lead engineer and Development Manager.
Support OS X Packaging in resource chain and shared libraries.
Manage team schedule and external relationships.
Initial implementation and design of the embeddable Internet Explorer used in Microsoft's e-mail client to display complex HTML in mail. Team lead for several versions.
Designed and implemented portions of experimental projects.
Designed and implemented sections of Macintosh Active X, used in Internet Explorer and Outlook Express.
Designed and implemented portions of the connection between Opendoc and ClarisWorks, the Claris Container Library. Presented at Apple's 1996 World Wide Developer Conference.
Designed and implemented the OLE tool palette. Implemented sections of the OLE 2.0 functionality.
Co-technical lead of the Power Macintosh team.
Individual contributor to Persuasion 3.0 for User Interface, animation, and help systems.
Designed and implemented scheduling tools for MacOS using Hypercard and C.
Individual contributor for University library mainframe systems.